Isabelle (しずえ, Shizue) VRChat Full Body Tracking 3D Model

$28
$28
Shadsterwolf
13 ratings

Isabelle 3D Model, inspired by Animal Crossing

Designed specifically for VRChat!

Both SFW and NSFW model!


Model Specs & Features

  • 69k polys
  • 2 Materials
  • Full Body Tracking
  • Dynamic Bones (jiggle physics)
  • 5 Custom Facial Gestures
  • Viseme Support
  • Toggle Super Shotgun
  • Toggle Clothing
  • Tail Sway Animation
  • Breast Size Slider
  • Thicc Size Slider
  • SDK3 (+ Unity 2019)
  • Poiyomi Toon Shader
  • FrandaVRC's GoGo Locomotion
  • Independent Body mesh and Clothing

Changelog

  • 1.4.0 - Added Super Shotgun with particles, collision, and sfx. Added Gogo Loco (version 1.3.1). Added expression override menu. Minor changes and fixes to body mesh. Separated SFW and NSFW scenes. Updated dynamics bones while preparing for the new vrc PhysBone update.
  • 1.4.1 - Fixed metallic material for Super Shotgun
  • 1.4.2 - Additional fixes and plenty of adjustments to dynamic bones (the conversion to the new physbones should be better if you are beta testing)
  • 1.4.3 - Fixed expression gesture overlap, Fixed small topology issue on body mesh
  • 1.5.0 - Added Quest and Physbone support! Fixed blush expression, removed transparency
  • 1.6.0 - Added new classic outfit! Adjustments to physbones to reduce ear/hair clipping into the eyes. Adjustments to material shader to reduce shadow intensity. Fixed flower particles stuck in local space. Optimized mesh to maintain performance rank.
  • 1.6.1 - Fixed issue with facial expressions being stuck when changing outfits

Instructions for VRChat PC

  1. Make a new 3D project in Unity (2019.4.31f1):
    https://unity3d.com/get-unity/download/archive
  2. Import latest VRCSDK3 - Avatars package:
    https://vrchat.com/home/download
  3. Import Poiyomi Toon Shader (7.3.50 or newer 7.x):
    https://github.com/poiyomi/PoiyomiToonShader/releases
  4. Import my provided .unitypackage file
  5. Open Avatar.scene, login using the VRchat SDK, build & upload!

Instructions for VRChat Quest (Cont.)

  1. Copy the Avatar ID that generated after uploading to PC
    (In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID")
  2. Click on the _Quest avatar and attach/paste the Avatar ID
    (In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach)
  3. Click on File > Build Settings... > Android > Switch Platform
    (Delete _PoiyomiShaders beforehand to help speed up the process)
  4. Open the VRChat SDK and build & upload again!
    (If "Build & Publish for Android" is gray, delete/inactive the PC avatar)

Please do not make public.
Please do not redistribute.

Contact

Twitter: https://twitter.com/Shadsterwolf

  • Unity Package (2019) with Scene, FBX, animations, and effects. All setup and ready for upload to VRChat! Includes Blender Raw File (2.93) + Textures (PNG only)

  • Size
    65.4 MB
  • Unity Package (2019) with Scene, FBX, animations, and effects. All setup and ready for upload to VRChat! Includes Blender Raw File (2.93) + Textures (PNG only)
  • Size65.4 MB

Ratings

4.9
(13 ratings)
5 stars
92%
4 stars
8%
3 stars
0%
2 stars
0%
1 star
0%
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Isabelle (しずえ, Shizue) VRChat Full Body Tracking 3D Model

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